/* spritefx.h - Don Yang (uguu.org) 12/11/00 */ #ifndef TSPRITE_H__ #define TSPRITE_H__ #define TRANSPARENT_THRESHOLD 128 void PostProcess15(BYTE *image, BYTE *timage, int psize); void PostProcess16(BYTE *image, BYTE *timage, int psize); void PostProcess24(BYTE *image, BYTE *timage, int psize); void PostProcess32(BYTE *image, BYTE *timage, int psize); void TDrawSprite15_2(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite15_3(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite16_1(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite16_2(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite16_3(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite24_1(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite24_2(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite24_3(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite32_1(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite32_2(BYTE *src, BYTE *dst, int width, int height); void TDrawSprite32_3(BYTE *src, BYTE *dst, int width, int height); #endif